﻿using System;
using System.Collections;

namespace AI_Experiment
{
    class GlobalVars
    {
        public static string versionID = "0.0.1";

        //here's our friendly Random object for generating various random numbers
        public static Random random = new Random();

        public static int numDroids = 0;
        public static int numFoods = 0;
        public static int totalDroids = 0;
        public static int totalFoods = 0;
        public static int boardSize_x = 0;
        public static int boardSize_y = 0;

        public static ArrayList droidlist = new ArrayList();
        public static ArrayList foodlist = new ArrayList();

        //needs array/arraylist for coordinates of foods, x and y
        //needs array/arraylist for coordinates of droids, x and y
        //needs some sort of logging function for when food is eaten, by who, etc
    }
}